Matthew

Inspire the workforce to cease production by fighting your way to the end!
Platformer
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Catch some skulls in your lil bucket until time runs out!
Rhythm
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A short, challenging platforming level.
A fast-paced, survivor-like, tower defence made for GP4 at Futuregames
Action
Submitted for Steve Lee's Level Design Jam #9
Submitted for Steve Lee's Level Design Jam #8. My first level design jam!
Adventure
12 people, 7 weeks, Game Project 3
Puzzle
An interactive narrative adventure made in 1 week with Twine.
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The second project I made for the visual scripting course.
Adventure
Made in 2,5 weeks with Unreal engine.
Adventure
My contribution to the level design course at Futuregames.
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This is a very rough prototype created in 1,5 weeks for our course on the 3Cs at Futuregames.
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The first assignment at Futuregames: Create a 3D platformer in Unity.
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Fun Games!

Interesting Games